Previously On Final Fantasy VII – This Week in Anime
Before you boot up Final Fantasy VII Rebirth, let’s remember Squaresoft‘s foray into feature films, including Spirits Within and the divisive Final Fantasy VII: Advent Children.
Disclaimer: The views and opinions expressed by the participants in this chatlog are not the views of Anime News Network.
Final Fantasy VII: Advent Children is VOD only and available on multiple platforms. Final Fantasy: The Spirits Within is streaming on Hulu.
Lucas, I’m glad you could join me for today’s discussion. And I’m thrilled we’re doing it a few days early because, by the time this column goes live, I will be gone. I will be a dust in the Midgarian wind. I will be in my materia cave. I will be playing Final Fantasy VII Rebirth, and not even Meteor itself will be able to extract me from my couch.
In the meantime, let’s wind back the clock and look at some children of the advent variety.
Aw man, those children are having a BAD time!
And I’m increasingly confident that we’ll be able to play that bad time in the third FF7R game! Tetsuya Nomura has made it pretty clear now that these sequels (pseudo-sequels? spiritual successors?) to the original Final Fantasy 7 are engaging with the original’s legacy and the compendium of related media surrounding it. So if Final Fantasy VII: Advent Children is about to become required viewing, we gotta talk about it now!
Man, I bet we won’t be able to STOP this guy from saying that in FF7 Rebirth!
Seeing as we are on an anime site right now, however, I think it’s appropriate to look at Final Fantasy VII: Advent Children as a piece of animation, and specifically one in the context of Square’s past dalliances with bringing the Final Fantasy name to the medium. Remember Final Fantasy: Legend of the Crystals? Remember Final Fantasy: Unlimited? Well, they’re old and not streaming anywhere, so most people probably don’t!
And, now that you mention it, longtime Final Fantasy developer Square Enix keeps coming back to making long and short-form anime out of their IP to mixed success and then doesn’t make them widely accessible after the fact.
In truth, I don’t know if I’d be familiar with this anime (or even the game it’s based on) if my high school band teacher hadn’t. It was cool shit while I was an impressionable 16-year-old. He was right, but he loves Final Fantasy VII: Advent Children more than Square Enix does.
Square Enix‘s CGI animation department has been renamed a lot. It is currently Square Enix Image Studio Division and was previously called Visual Works and Image Arts—so I’m not sure if they worked on both movies, but the jump between Final Fantasy: The Spirits Within and Final Fantasy VII: Advent Children is significant.
Also, this studio did the true ending cutscene to my favorite Final Fantasy game, World of Final Fantasy. This animation is amazing, and all FF-branded animations look like this from now on.
Put another way, there might not have been an Final Fantasy VII: Advent Children if not for Final Fantasy: The Spirits Within‘s failure.
Aw, thanks Final Fantasy: The Spirits Within! I’m glad you contributed to an…okay(?) movie being made eventually.
Which brings me to a question for you, Steve! Do you like Final Fantasy VII: Advent Children? Do you think it’s a good movie? I’m super conflicted over what to think of this film in the year 2024!
That being said, I remember my feelings being mixed at the time. I needed to trawl a lot of fan websites to understand why Sephiroth split into three weird bishies named Kazoo or whathaveyou. But that was okay because that’s what I did on the internet back then. It was a simpler age.
Maybe that’s where my complicated feelings around Final Fantasy VII: Advent Children arise. This movie is so clearly for the fans, as its mere existence undercuts the original FF7‘s famously ambiguous ending. It assures people that their favorite heroes (except for that one) survived and are still going on adventures. It’s a similar setup as a fan fiction storyline but targets fans and a fandom that no longer exists.
Like, I imagine at the time of release, a lot of people were pumped to get more Final Fantasy 7, and today it feels like SE is chasing the FF7 dragon maybe a bit too much. Does that make any sense, or am I off-base?
Well, it’s worth remembering that Final Fantasy VII: Advent Children was announced as part of the larger Compilation of Final Fantasy VII project. So, as far back as 2003, there was no doubt Square Enix had every intention of milking that cash cow as much as they could. And I think the initial fan excitement cooled when none of those follow-ups recaptured the magic of the original game.
I’d wager that Crisis Core has probably enjoyed the best retrospective reputation out of all of them. But honestly, I’d put Final Fantasy VII: Advent Children second. Rewatching it in 2024, I see a strange and imperfect sequel with many baffling choices, but I also appreciate it a lot more. It’s full of contradictions in a pretty interesting way.
Ugh, don’t get me going on Crisis Core. No shade to his fans, but I’m an admitted Zack Fair hater, and I think the amount we see of him in the original game, the Last Order anime, and Final Fantasy VII: Advent Children is exactly the right amount of Zack. Getting his own game and presumably a good deal of screentime in FF7: Rebirth is too much and undercuts how he fits into the themes and story of the original game.
Final Fantasy VII: Advent Children is a movie of highs and lows. I still can’t believe that Rufus and Rude are more involved in the plot than most of the playable characters in the original game, the Sephiroth munchkins, or the driving antagonists for most of the movie, but the film is also a solid rumination on grief and loss. Also, this movie’s take on the Omnislash is sick as hell!
And where would we be as a society if they had not used all that advanced computing power to make Reno hot?
And I can see why people were pumped to see these characters depicted in a visual style that didn’t feel so dated.
Though, I’ll admit, I’m a sucker for PS1-style visuals, and FF7 used the limited rendering power available to incredible effect. The headless Jenova jump scare is one of my favorite scenes in the game, and the Sapphire Weapon cutscene is also super well done.
Cloud, c’mon man. If Tifa said “Dilly Dally Shilly Shally” to me, that would fix all my problems!
I know people have complained about Cloud being a sad sack in this game, but the decision to have him process Aerith’s death in this movie was correct. There are countless “dead partner revenge” stories in the media, but with no world to save or calamity to prevent for much of the movie, we get to sit with his grief and regret. It’s affecting.
Now, the decision to literalize that guilt with the Geostigma disease and have it infect scores of children is a little weird…but it’s by no means the most contrived plot point in the entire Final Fantasy multi-media franchise, so I won’t nitpick too much.
This important emotional moment, where we hear the rest of the party chime in with support for Cloud, happens as a cellphone—the sponsored tie-in cellphone nonetheless—sinks to the spot where he laid Aerith to rest—well, that’s a weird way to frame it! Gauche, even! I like it!
Haha, I’m with you on the interesting > good evaluation for Final Fantasy (and most media fwiw). And that’s why I hope that my tin-foil hat theory that Final Fantasy VII: Advent Children is made playable in the third FF7R title is true! Right now, AC is just weird to me, but with a couple of script punch-ups and more time, I think it can be elevated to good-weird!
Seeing how the rest of the original playable characters are processing Aerith’s death, giving Cloud more emotional closure instead of just killing Sephiroth for the third time, and getting a bit more worldbuilding on how communities are carrying on with the loss of Shinra and mass-produced materia would go a long way in making this story a bit more complete.
When the film’s second half kicks into gear, though, I can’t bring myself to complain about much. It morphs into a 45-minute action scene that is almost straight gas start-to-finish. It goes all-in on the fanservice, throwing treat after treat at the audience’s gaping mouths, and I’m right there with them, gulping everything down.
And whoever decided that Cloud should have six giant swords in this movie that merge into one giant sword deserves a raise and much more recognition than they’ve gotten thus far!
Thank you for mentioning the soundtrack, too. This was back when Nobuo Uematsu had his The Black Mages band, whose arrangements made the hard/prog-rock influence on his compositions even more blatant. The piano arrangements are nice, too. I downloaded the sheet music for them and practiced those all the time back in high school.
For me, the best setpiece in the film is the whole party, one-by-one, heaving Cloud into the stratosphere so he can bisect Bahamut. It’s incredible. A ridiculous triumph. A succinct but affecting way to depict the strength of their teamwork, creating a bonkers yet unforgettable moment. I see so many commenters who complain about or poke fun at the film’s lack of proper physics, and I know they possess no joy in their hearts.
And for my money, my favorite scene is when Cloud’s talking to maybe-dream-maybe-ghost Zack, and his former mentor reminds Cloud that he already beat Sephiroth once, so this time should be easy. I don’t know if that moment was intended to be funny, but it got a fast and hard “HA” out of me.
Then, the credits song is somehow written by Gerard Way. Peak 2000s energy. No notes.
And, when it’s not on-point, it’s giving the Pinkerton-coded Turks an unearned redemption arc and that Daddy’s Money POS Rufus glamor shots. Not to mention Barret inexplicably dumping his daughter Marlene on Cloud and Tifa, and Red XIII only getting a single line in the film. I appreciate the story Final Fantasy VII: Advent Children, but the flattening of characters and peculiar developments needed for that story to unfold is more than a little frustrating. Truly a film of contrasts.
But yes, Gerard Way owned the aughts and everyone who was a teenager at any point during them.
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